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36: Project Management In Game Development Is Important with Akitomo Morita
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35
37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder
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38: Internalize Measurement Within the Game with Adrian Bauer
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39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
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40: Have a Flexible Purpose with Robin Arnott
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41: Avoid Feature Creep with Zachary Berenger
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42: Contracts for a Peace of Mind with Brandon Sheffield
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43: Writing Interactive Music with Garry Schyman
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44: The Community Got Your Back with Matthew Viglione
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45: Learn to Write First Then Write for Video Games with William Harms
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